Jeopardy
6 discussion posts
Hi,
As of the most recent beta, Chrome will not maximize properly when using NVIDIA Surround and splitted screens. Basically what it does is it resizes the window to the the size of the virtual monitor, but it remains in windowed mode, not maximized. Normally this would not be an issue, but Chrome's title bar is extra big when it is in windowed mode, and will shrink only when the window is properly maximized. In previous versions it maximized just fine.
On the plus side, Photoshop seems to be obeying maximize command better now. In the previous version it would not stay contained inside one virtual screen, but expanded to all three monitors.
Thanks
Jeopardy
6 discussion posts
Ah, yes. I remember that problem. I've since switched to using DWM because it solves problems with video tearing because of the double buffering.
On a related note to this new fix: Now if I try to drag a "maximized" window (like Chrome) to another screen, it will not maximize itself on that screen, but remains as a window. Those applications which are maximized the old fashion way automatically maximize themselves to that screen where they are dragged to. I guess you have some checks for whether the window was previously maximized and perform some magic based on that when dragging, but now that apps like Chrome are not actually maximized that check fails. Not a big problem, but slightly inconsistent.