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Sorry for the delay, I was on vacation last week and have been playing catch-up this week
- The Triggers shouldn't have a significant effect on CPU usage, but I would recommend using the "Window Created" Trigger Event wherever possible. It uses hooks rather than polling.
- Are you swapping the mouse cursor icons/sizes a lot? These can be changed in the Windows settings already.
- For the auto update to get the latest betas, you need to enable the "Check for new Beta (newer, unstable) versions" checkbox and apply the settings before clicking Check for Updates.
- Could you link me to the download for that custom theme so we can test with it here?
Thanks!
No problem. Thanks for your response.
1: Sorry, it´s not 300 Triggers. Now i looked again, and for the amount of games i have it needed, it should be 618 to be exact. So you really think that 618 Triggers, all of which everyone looking for every window that is created, will have no significant effect on on the CPU? Right now it looks okay for the 6 Triggers as you can see in the screenshot, but i just can´t believe that this will stay like this if you maybe have over 600 Triggers at once!
2: Then i will go this way.
3: Thanks, that was it. Don´t know why i missed that. By the way, I have my DisplayFusion Installation Folder on a Portable drive in A:\Programs\DisplayFusion to have it more portable. I even have a Trigger that DisplayFusion saves it´s configuration two times every day to A:\Programs\DisplayFusion\Config\Config.reg so that i never loose my Configuration even when i reinstall Windows. So i have a few questions for this.
Everytime i update DF, it get´s installed in the default C:\ Location. Where can i configure this so it always installs this into the correct Folder A:\Programs\DisplayFusion?
And second, i understand that DF needs many things configed in the Registry so that the system can work. But why has DF own Configuration for the program has to be in the Registry? Can you maybe make a future update to have this program a little bit more portable?
4: It´s this theme here. But i saw that it´s basically happening with all dark themes.
https://www.deviantart.com/f3nix69/art/SteamyBlue-Windows10-Theme-633243575
A few new requests:
5. Can you maybe add a duplicate command for the Trigger Window? So i can duplicate a Trigger and only have to change the Target Of the Trigger. Would be much faster to create a new Trigger this way if you want to have to add the same command over and over for many games like in my case.
6. I often use the Window Text for triggering the Triggers, because it´s much safer sometimes then using the
Process Name (Sometimes a program launches two windows, and maybe the first window is not the window that should be triggered). I have some games that using more than just the name of the game in the window, like "Alan Wake" for example. See here:
"Alan Wake - v1.05.16.7103 gog.com"
This is okay, because the window name would not change. But i have some games where there is the time when you last started it. Like this.
"Alan Wake - 18:04:43"
So as you can imagine everytime you start the game, the Game Window also changing. So the Trigger for that game would not working anymore. Can you maybe add a RegEx Function or something similar to the the Window Trigger? So we can add a name like this for the window:
"Alan Wake - "
This Trigger would then always work regardless of the Window Name Change.