DarthVoda
4 discussion posts
I have a small issue with the Desktop Icon Profiles not loading with detected Monitor Configuration.
I have used the same process with Wallpaper and that is applying perfectly showing that the monitor configuration is being detected correctly.
If I manually load different Desktop Icon Profiles, it just seems to display the last icon layout I saved. Even though the summary for number of icons differs between the profiles, it always loads that last saved layout.
I am running fully up-to-date Windows 11 64bit Pro and Steam DisplayFusion 10.1.1. I did try this before the most recent DisplayFusion update and failed then but presumed it was user error. I mention that because, now I see the problem persisting, I don't think it relates to the newest update.
Could you send me over a video of the issue?
DarthVoda
4 discussion posts
Thanks for getting back so quickly. Video example herewith. Cheers.
• Attachment [protected]: Desktop Icon Profile Issue.mp4 [14,728,412 bytes]
Thanks for sending that over. The Desktop Icon Profiles just move the icons to different locations, it won't bring icons back if they've been deleted.
Hope that clears things up!
DarthVoda
4 discussion posts
Just FYI, my use case is that I have one PC connnected onto different screens and it performs different roles and has different programs to view accordingly (for example whether connected to an arcade cab loading retro games or a touchscreen with a different set of games).
Some of the programs misbehave if opened once against the wrong config which is why I was hoping to have the appropriate icons appearing according to the active screen.
I can probably create batch files that are triggered to achieve the same.
I mention in case you think the use case I describe justifies adding the capability to your backlog for development.
Regardless, DisplayFusion has opened up all sorts of opportunities for how I use this particular PC and I am a very happy customer.
Cheers.
This is currently on our feature request list, so I've added your vote to it. We'll be sure to let you know if/when we're able to implement it in the future.
Thanks!