David Atkinson1
5 discussion posts
Using DF 9.1 (non beta) with Win10 1709. I cycle my wallpaper from a local directory periodically. Following the historic memory issues with the previous releases I have been keeping an eye on memory usage. I have noticed perhaps anecdotally that following a change in wallpaper that the amount used by the "DisplayFusion" process will increase 1-2MB incrementally. This is not just the wallpaper size effect as over the period in question all papers have been cycle through at least once. Similarly the actual increase is relatively small 50% over 24 hours i.e 59 - 89 MB, however, if the machine is not restarted this could build up. Log file attached . (note that for the first 12h the PC was on but physically untouched overnight )
• Attachment [protected]: DisplayFusion.zip [395,482 bytes]
Under 200 MB is fairly normal, depending on how many images you have in your selected wallpaper folders. Does it get higher than that?
James S.
1 discussion post
I'm having a similar issue. I have a folder with 647 2560x1440 wallpapers and another with 134 1080x1920 wallpapers that change every minute. The memory usage by DF seems to increase at a fixed rate while the app is running regardless of weather the backgrounds are changing or not. I'm also having hard CPU spikes across all threads, I haven't been able to connect those spikes to anything specific other than they started after I installed DF. Not sure if this is connected to the memory usage problem. I've attached the debug zip DF generated.
• Attachment [protected]: DisplayFusionDebugInfo.zip [44,069 bytes]
Ok, thanks! That's fairly normal then. DisplayFusion will do some garbage collection after time that will clean up the memory usage which is why you're seeing it drop back down to 55 MB. If you like, you can enable a more aggressive memory trim with the "Troubleshooting > Memory Trim" option in the Settings > Advanced Settings window.