Sketchy
13 discussion posts
Hey guys recently I have been trying to play some games in Windows using various DSR resolutions and DisplayFusion really puts up a fight when I do. Generally what happens is I change the resolution in game to something much higher (such as 4K) than the native 1080p on my monitor, and DF causes the game to minimize, so I return the game to fullscreen and DF again kicks me to the desktop, etc. I can get around this by closing out DF and starting it back up when I'm done gaming, but I have a 1080ti and I would like to take advantage of it and this means using DSR is something I'm likely to do increasingly more as I go forward.
Are there any existing solutions for this problem or anything that could maybe be done about it in a future update? Maybe we could add *.exe's which could be tracked and when those certain exe's go Full Screen DF could ignore what it's being told regarding resolutions until said .exe is closed? (preferably closed and not just no longer full screen cause I like to alt-tab to the desktop a lot too...)
On the Settings > Compatibility tab, if you add a rule for the game, and enable the "Disable Multi-Monitor Taskbars" option in the rule, does that help?
Sketchy
13 discussion posts
I tried settings rules for a handful of games and I've tried launching them a number of times in the past day or so. The results are a pretty mixed bag. Once in a while it works as intended but for the most part it doesn't.
If you just manually disable the Multi-Monitor Taskbar in the DisplayFusion Settings before launching the game, is that more reliable?
Drybonz
3 discussion posts
I'm also wondering if nvidia DSR somehow triggered the problem I reported, earlier, with the HDPI scaling being stuck on. I had run one of my monitors with the desktop in DSR at one point before I started having that problem.
Ok, it sounds like the taskbar might be reloading while the game is launching, causing the game to lose focus and minimize. Do you have the "Allow taskbar reloading while full screen" option enabled on the Settings > Taskbar tab?
Sketchy
13 discussion posts
Nope, just checked and that option is not enabled.
Ok, can you try enabling that option, and setup the Compatibility rule again to see if that works?
Sketchy
13 discussion posts
Seems to basically act the same. IE Sometimes the taskbar is disabled in time, more often it isn't. Sometimes the taskbar is re-enabled after the application is closed, sometimes it isn't. Still kicked back to the desktop and essentially blocked from bringing the app to focus, or at least from maintaining that focus anyways.
It's not an easy issue; I get that. I'm basically asking DF to disable its taskbar before an app opens, but need the app to open in order for DF to see that it should disable the taskbar... I'm willing to continue to try whatever solutions you can come up with, but I'm also fine if you don't want to commit any more time to what is potentially a complicated but low priority problem.
Apr 10, 2018 (modified Apr 10, 2018)
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#10
Yeah, it's a tricky one for sure. One thing we could try is a Scripted Function that disables the taskbar, launches the game, then re-enables the taskbar when the game exits.
Could you send me the full path to the game's exe?
Sketchy
13 discussion posts
D:\Games\!Steam\SteamApps\common\The Witcher 3\bin\x64\witcher3.exe
Sketchy
13 discussion posts
Nice job, Keith! That script worked really, really well! I set it up for a couple of games and tried it a bunch of times using the keyboard shortcuts and the script worked great every time. That leads me to my next question/request.
Is there a way I can create a desktop shortcut to the script(s) so that I don't have to remember (what will likely be an increasing number of) keyboard shortcuts. Ideally I'd like to get a shortcut, swap the icon for the games icon, and put the shortcut on my desktop/taskbar/toolbar with the rest of my games and not have to treat it any differently.
No worries, thanks for the kind words!