Jesse Crystal
1 discussion post
I am running into an issue with using the Multi-Monitor Taskbars with Wildstar.
Here are some screenshot I took of what was going on.
https://forums.wildstar-online.com/forums/index.php?/topic/36535-incorrect-resolution-cant-change-wont-change/
Rare occassion with MM Taskbar enabled I am able to run the resultion I want and it is displayed on the correct screens.
But normally its some combination of wrong res, right screens or right screens wrongs res... etc.
I found that if I just disable the MM Taskbars everything works fine, its not the best solution, but it works.
Now I did just come across this post: http://www.displayfusion.com/Discussions/View/feature-request-hide-multi-monitor-taskbar-if-fullscreen-app-is-running/?ID=35c9760c-6be4-4940-ae3a-6051b3dc282e
And the suggestion to the above post is to work with the compatibility tab to unload the taskbars when it sees the game.
I am going to go play around with that now, but just wanted to see if anything has changed since then.
Anyways, thanks for all the hard work, I love the software!
Edit***
After some playing around I found that those compatibility changes do not change the wonkiness with the resolution.
First I just put I rule to disable MM Taskbars when the game was detected. After I saw this didn't work I figure it was because the game was launching before DisplayFusion had a change to change the MM Taskbar to disabled.
My next thought was to also put a rule in for the Wildstar Launcher, the hope being that changing MM Taskbar to disabled before the game application was launched and this no more issue. - But this did not seem to work.
Maybe there is a delay between the two compatibility rules? After I press play on the Wildstar launcher does MM-Taskbars reenable before reading the next rule for Wildstar.exe?
As a side note if I disable MM Taskbars before launch and re enable them after launch I do not run into any issues.... unless I change my resolution.
May 22, 2014 (modified May 22, 2014)
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