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Cengiz Saydam40881
19 discussion posts
I'm an avid gamer and use the function all the time so I can play my games on my main monitor and browse google chrome in the other, now when ever I activated this function, it would activate almost immediately (1-2 seconds) but after I received the Windows 10 anniversary update it seemed to slow down dramatically upon activation (8-9 seconds). It got pretty frustrating so I decided to give my PC a fresh install of the OS, but it still takes a very long time to activate. Can anyone help?...
Sep 12, 2016  • #1
Keith Lammers (BFS)'s profile on WallpaperFusion.com
It seems to activate right away for me for the games I've tested it on. Which games are you having trouble with?
Sep 16, 2016  • #2
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Cengiz Saydam40881
19 discussion posts
Counter-strike: Global offensive, Grand Theft Auto 5, DayZ...
Sep 18, 2016  • #3
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, thanks! We tested it with GTA 5 on a different system over the weekend and it still worked right away. If you try a different DisplayFusion Function that makes a noise (maybe "Toggle TitleBar Buttons") while the game is running, is it also delayed?
Sep 19, 2016  • #4
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Cengiz Saydam40881
19 discussion posts
Yep I tried what you told me and it's still delayed...
Sep 20, 2016  • #5
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, if you run that same function when not in a game, is it still delayed?
Sep 20, 2016  • #6
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Cengiz Saydam40881
19 discussion posts
Yep, I tried to activate the "Toggle TitleBar Buttons" and it still was delayed. I think it's just Display Fusion not being compatible with Windows 10 Version 1607 (Build 14393.187)
Sep 21, 2016  • #7
Keith Lammers (BFS)'s profile on WallpaperFusion.com
I'm running 1607 here without issues, so I don't think it's related to the Windows version. Could you attach a copy of your troubleshooting info? Here are the steps:
  • Open the Settings > Troubleshooting tab
  • Click the "Copy to Clipboard" button
  • Paste the text into a text file (please don't paste the text directly into your reply, the formatting gets garbled and makes it difficult to parse)
  • Reply with the file attached
Sep 21, 2016  • #8
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Cengiz Saydam40881
19 discussion posts
There you go.
• Attachment [protected]: New Text Document.txt [78,807 bytes]
Sep 22, 2016  • #9
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Thanks! I noticed in the Troubleshooting info that DisplayFusion doesn't think the application hook processes are running. Could you check the Windows Task Manager to see if the "DisplayFusionHookApp" processes are running or not?
Sep 23, 2016  • #10
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Cengiz Saydam40881
19 discussion posts
Yes it looks like there are 2 instances along with a couple other processes.

One is:

DisplayFusionHookAppWIN6032.exe

the other

DisplayFusionHookAppWIN6064.exe

Attatched another screenshot below.
• Attachment [protected]: a7b378822b967947ba4cbbce605595c6.png [11,321 bytes]
Sep 24, 2016  • #11
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, interesting! If you do a full reboot and try the functions again, are they still delayed? If so, can you send me a new copy of the troubleshooting info?
Sep 26, 2016  • #12
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Cengiz Saydam40881
19 discussion posts
Seems to be a bit faster after I've tried a reboot and activated the "toggle titlebar buttons". The sound takes roughly 4 seconds now instead of the 9 seconds. Still not immediate like it used to be though.
Here's my troubleshoot now:
• Attachment [protected]: DF.txt [81,696 bytes]
Sep 27, 2016 (modified Sep 28, 2016)  • #13
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Thanks! It's strange that the troubleshooting info is saying the hooks aren't running, when they clearly are. If you drag a window around, do the Titlebar Buttons (Move Window to Next Monitor, etc) lag behind the window, or do they stay pretty much glued to it?
Sep 29, 2016  • #14
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Cengiz Saydam40881
19 discussion posts
They stay perfectly glued to all my windows.
Sep 30, 2016  • #15
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, thanks! If you roll back to 7.3.4, is the delay still there?
https://www.binaryfortress.com/Files/DisplayFusion/DisplayFusionSetup-7.3.4.exe
Sep 30, 2016  • #16
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Cengiz Saydam40881
19 discussion posts
No!!! It's instantaneous like it used to be! It's fixed!
Oct 1, 2016  • #17
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, thanks! Could you try updating to 8.1 Beta 1 (https://www.displayfusion.com/Download/Beta) and see if the problem comes back?
Oct 3, 2016  • #18
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Cengiz Saydam40881
19 discussion posts
Oh yes, it is big time in the beta.
Oct 4, 2016  • #19
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, thanks! We're making some changes for 8.1 Beta 2 that should hopefully fix this up, so I'll let you know as soon as it's available to try out.
Oct 6, 2016  • #20
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Cengiz Saydam40881
19 discussion posts
Alright awesome! I'm glad I'm helping you guys out with the kinks.
Oct 6, 2016  • #21
Keith Lammers (BFS)'s profile on WallpaperFusion.com
We've just released a new DisplayFusion beta version (http://www.displayfusion.com/Download/Beta/) and this issue should hopefully be all fixed up. If it's still present in 8.1 Beta 2, could you send over a debug log? Here are the steps:
  • On the Troubleshooting tab, change the Logging drop-down to "L1: Log Minimal"
  • Restart DisplayFusion
  • Run a function and note the time so we'll know where to check in the log file
  • Send us the DisplayFusion.log and DebugInfo.html files (can be found by clicking the Open Log button on the Troubleshooting tab)
  • Disable debug logging after sending the log

Thanks!
Oct 8, 2016  • #22
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Cengiz Saydam40881
19 discussion posts
Delay is still present, I activated the function at 18:31. Here are the 2 files you asked for.
• Attachment [protected]: DebugInfo.html [127,870 bytes]
• Attachment [protected]: DisplayFusion.log [596,397 bytes]
Oct 8, 2016  • #23
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Thanks! We'll review the logs again and see what we can find.
Oct 12, 2016  • #24
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Cengiz Saydam40881
19 discussion posts
alright sounds good.
Oct 14, 2016  • #25
Keith Lammers (BFS)'s profile on WallpaperFusion.com
One more question, if you run a function that doesn't play a sound, like Ctrl + Win + X on a window (should move it to the next monitor), does it work right away, or is it delayed as well?
Oct 17, 2016  • #26
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Cengiz Saydam40881
19 discussion posts
Ctrl + Win + X works right away.
Oct 18, 2016  • #27
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, and when you run the Toggle TitleBar Buttons hotkey, do the buttons hide/unhide right away? I'm wondering if the function is running right away, and it's just the sound effect that's delayed.
Oct 18, 2016  • #28
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Cengiz Saydam40881
19 discussion posts
Yeah, it seems like it's just the sound. I see the buttons popping up and disappearing right when I hit my hotkey but the sound follows after like 6 seconds.
Oct 20, 2016  • #29
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Ok, thanks! We'll look into that further then and we'll keep you posted when we have more to test :)
Oct 20, 2016  • #30
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Cengiz Saydam40881
19 discussion posts
alright sounds good.
Oct 31, 2016  • #31
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Would you be able to try updating to 8.1.1 (https://www.displayfusion.com/Download) and test this out again? We're now caching the sound file after it's played the first time, so the first time may be delayed, but subsequent times should be fast.
Nov 1, 2016  • #32
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Cengiz Saydam40881
19 discussion posts
You are correct sir, first time was delayed, but all the other times after that were immediate!
Nov 2, 2016 (modified Nov 2, 2016)  • #33
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Excellent, glad to hear that sorted it out!
Nov 4, 2016  • #34
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Cengiz Saydam40881
19 discussion posts
So will you guys eventually fix that initial lag from the cache?
Nov 6, 2016  • #35
Keith Lammers (BFS)'s profile on WallpaperFusion.com
At the moment, we've done it this way so that the sound files aren't sitting in memory when DisplayFusion first starts, to keep memory usage down on systems that might never play the sound effect. We will look into pre-loading it right on startup for the next version though. If the memory usage isn't much higher, then we'll likely go ahead with that.
Nov 9, 2016  • #36
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Cengiz Saydam40881
19 discussion posts
Hmm, sounds kind of complex, good luck!
Nov 10, 2016  • #37
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