Eyal Solnik
9 discussion posts
Hello,
This is mostly an issue for games but not only, sometimes when a window is moved you also want to change the sound source.
I have 3 monitors and I use different audio source for gaming.
So can you let us change the audio source/device when the location of a window is changed and then when we're out of the program restore it to default?
A better alternative is to allow us run scripts before the window is located to a different screen and when we're out of the program/game then we could use external utilities to do it.
May 25, 2015 (modified May 25, 2015)
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#1
There's actually a script in the repository called "Switch Audio Devices and Launch a Game" that will do this. If the game runs windowed, and you want to run a function on it, you can add a line to the script like this:
BFS.DisplayFusion.RunFunction("Move Window to Next Monitor");
You can get the script by clicking "Download Scripted" on the Settings > Functions tab, searching for the script, and then double-clicking it.
Hope that helps!
Eyal Solnik
9 discussion posts
What happens when I exit the game though? will it revert back to defaults or will I need to switch it back manually?