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Chris G1
87 discussion posts
I use this popular jumplist code linked to a title bar button

Code

using System;
using System.Drawing;
using System.Windows.Forms;

// The 'windowHandle' parameter will contain the window handle for the:
//   - Active window when run by hotkey
//   - Window Location target when run by a Window Location rule
//   - TitleBar Button owner when run by a TitleBar Button
//   - Jump List owner when run from a Taskbar Jump List
//   - Currently focused window if none of these match
public static class DisplayFusionFunction
{
public static void Run(IntPtr windowHandle)
{
//these are all of the functions from the "Window Management" functions list
//the function are just called by their names. to find their names, you can copy them
//from the context menus, or type "BFS.DisplayFusion.RunFunction(" and a window will come up
//with all of the available functions
//"--- Abbrechen ---" is german for "cancel". Used to cancel the action, see below "MenuItem_Click"
BFS.DisplayFusion.RunFunction("Prevent Window Deactivation (keeps game windows focused)");

string[, ,] MenuEntries = 
{
//{{ "Background-Color", "Foreground-Color", "Function-Name" }}
{{ "WhiteSmoke", "Black", "Move Window to Next Monitor" }},
{{ "White", "Black", "Span Window Across all Monitors" }},
{{ "WhiteSmoke", "Black", "Minimize Window To System Tray" }},
{{ "White", "Black", "Minimize All Windows Except Current Window (All Monitors)" }},
{{ "WhiteSmoke", "Black", "Toggle Window Always on Top" }},
{{ "White", "Black", "Lock/Unlock Mouse Cursor to Current Focused Window" }},
{{ "WhiteSmoke", "Black", "Full-Screen(Windowed)" }},

{{ "White", "Black", "Prevent Window Deactivation (keeps game windows focused)" }},
{{ "White", "Black", "Dim Second Screen" }}

};

//create a new ContextMenuStrip to show the items
using(ContextMenuStrip menu = new ContextMenuStrip())
{
//dont show the padding on the left of the menu
menu.ShowCheckMargin = false;
menu.ShowImageMargin = false;

//add items to the menu, and use our custom function when a user clicks on the items
for ( int i = 0; i < ( MenuEntries.Length / MenuEntries.Rank ); i++ )
{
menu.Items.Add(MenuEntries[i, 0, 2]);
menu.Items[menu.Items.Count - 1].Click += MenuItem_Click;
menu.Items[menu.Items.Count - 1].BackColor = Color.FromName( MenuEntries[i, 0, 0]);
menu.Items[menu.Items.Count - 1].ForeColor = Color.FromName( MenuEntries[i, 0, 1]);
}

//if the menu will show on the screen, show it. otherwise, show it above the mouse
if(BFS.Monitor.GetMonitorBoundsByMouseCursor().Contains(new Point(BFS.Input.GetMousePositionX(), BFS.Input.GetMousePositionY() + menu.Height)))
menu.Show(BFS.Input.GetMousePositionX(), BFS.Input.GetMousePositionY());
else
menu.Show(new Point(BFS.Input.GetMousePositionX(), BFS.Input.GetMousePositionY()), ToolStripDropDownDirection.AboveRight);

//set focus to the menu
BFS.Window.Focus(menu.Handle);

//wait for the menu to close
while(menu.Visible)
Application.DoEvents();

BFS.DisplayFusion.RunFunction("Prevent Window Deactivation (keeps game windows focused)");
}
}

//this function will get the text of the item and try to run it as a DisplayFusion function
//"--- Abbrechen ---" (Cancel), change it to what you used in MenuEntries-List
private static void MenuItem_Click(object sender, EventArgs e)
{
ToolStripItem item = sender as ToolStripItem;
if (item == null || item.Text == "--- Abbrechen ---")
return;

BFS.DisplayFusion.RunFunction(item.Text);
}
}


The jumplist no longer appears and when I do a Verify Function it throws up a lot of errors. I can't seem to export them as a text file so have attached as a screenshot.

Why is this happening? Thanks.
• Attachment: Title Bar Code Errors.png [116,295 bytes]
Title Bar Code Errors.png
Title Bar Code Errors.png
Jul 30, 2024 (modified Aug 1, 2024)  • #1
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Amaranth
11 discussion posts
I'm also on beta 5. I pasted the code you posted on a new function and it worked for me, no errors and I can see the jumplist.

I can't see the screenshot, but just in case, maybe you created the function as VBScript instead of C#?
Jul 31, 2024  • #2
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Chris G1
87 discussion posts
Hi Amaranth,

I've unprotected the attachment and tried to create a new Scripted Function making sure to select C# but the same thing happens. I wonder if it is some sort of DLL issue?
Aug 1, 2024  • #3
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Could you send me over a debug log? Here are the steps:

  • On the DisplayFusion Settings > Troubleshooting tab, change the Logging drop-down to "L1: Log Minimal" and click Apply
  • Reproduce the issue and note the time so we'll know where to check in the log file
  • Click the "Export Info to File" button on the Settings > Troubleshooting tab
  • Reply with the file attached
  • Disable debug logging after sending the log
Aug 2, 2024  • #4
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Chris G1
87 discussion posts
Here you go - reproduced at 9:56 AM
• Attachment [protected]: DisplayFusionDebugInfo.zip [141,931 bytes]
Aug 2, 2024  • #5
Owen Muhlethaler (BFS)'s profile on WallpaperFusion.com
Thanks for sending that over, there are a bunch of .net errors in there. Can you try re-downloading it from here and see if that fixes it? https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-8.0.7-windows-x64-installer
Aug 2, 2024  • #6
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Chris G1
87 discussion posts
Thank you - that worked!
Aug 2, 2024  • #7
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