using System;
using System.Drawing;
public static class DisplayFusionFunction
{
public static void Run(IntPtr windowHandle)
{
uint appID = BFS.Application.GetAppIDByWindow(windowHandle);
float changeBy = 0.02f;
float currentVol = (float)BFS.Audio.GetApplicationVolume(appID);
BFS.Audio.SetApplicationVolume(appID, (decimal)(currentVol + changeBy));
}
}