using System; using System.Drawing; // The 'windowHandle' parameter will contain the window handle for the: // - Active window when run by hotkey // - Window Location target when run by a Window Location rule // - TitleBar Button owner when run by a TitleBar Button // - Jump List owner when run from a Taskbar Jump List // - Currently focused window if none of these match public static class DisplayFusionFunction { public static void Run(IntPtr windowHandle) { //the radius of the circle in pixels double radius = 100.0d; //get the center of the circle we want to draw int startX = BFS.Input.GetMousePositionX() - (int)radius; int startY = BFS.Input.GetMousePositionY(); //iterate from 0 to 2PI (360 degrees) for (double i = 0.0d; i < Math.PI * 2.0d; i+=0.1d) { //convert polar coordinates to cartesian int x = startX +(int)(radius * Math.Cos(i)); int y = startY +(int)(radius * Math.Sin(i)); //set the new mouse position BFS.Input.SetMousePosition(x, y); //sleep for a bit BFS.General.Sleep(10); } } }