using System;
using System.Drawing;
// The 'windowHandle' parameter will contain the window handle for the:
// - Active window when run by hotkey
// - Window Location target when run by a Window Location rule
// - TitleBar Button owner when run by a TitleBar Button
// - Jump List owner when run from a Taskbar Jump List
// - Currently focused window if none of these match
public static class DisplayFusionFunction
{
public static void Run(IntPtr windowHandle)
{
//the radius of the circle in pixels
double radius = 100.0d;
//get the center of the circle we want to draw
int startX = BFS.Input.GetMousePositionX() - (int)radius;
int startY = BFS.Input.GetMousePositionY();
//iterate from 0 to 2PI (360 degrees)
for (double i = 0.0d; i < Math.PI * 2.0d; i+=0.1d)
{
//convert polar coordinates to cartesian
int x = startX +(int)(radius * Math.Cos(i));
int y = startY +(int)(radius * Math.Sin(i));
//set the new mouse position
BFS.Input.SetMousePosition(x, y);
//sleep for a bit
BFS.General.Sleep(10);
}
}
}