using System;
using System.Drawing;
// The 'windowHandle' parameter will contain the window handle for the:
// - Active window when run by hotkey
// - Window Location target when run by a Window Location rule
// - TitleBar Button owner when run by a TitleBar Button
// - Jump List owner when run from a Taskbar Jump List
// - Currently focused window if none of these match
public static class DisplayFusionFunction
{
public static void Run(IntPtr windowHandle)
{
//check to see if there was an error, if there was, exit function
if (windowHandle == IntPtr.Zero)
return;
//get the position of the window in the monitor, and the current monitor
Rectangle windowRect = BFS.Window.GetBounds(windowHandle);
Rectangle monitorRect = BFS.Monitor.GetMonitorWorkAreaByWindow(windowHandle);
int iFinalWinX = monitorRect.X;
int iFinalWinY = monitorRect.Y;
int iFinalWinW = monitorRect.Width / 4;
int iFinalWinH = monitorRect.Height;
if( windowRect.X == iFinalWinX
&& windowRect.Y == iFinalWinY
&& windowRect.Width == iFinalWinW
&& windowRect.Height == iFinalWinH )
{
return;
}
BFS.Window.SetSizeAndLocation(windowHandle, iFinalWinX, iFinalWinY, iFinalWinW, iFinalWinH );
}
}