Processing Ajax...

Title

Message

Confirm

Confirm

Confirm

Confirm

Are you sure you want to delete this item?

Confirm

Are you sure you want to delete this item?

Confirm

Are you sure?

Nvidia Surround Helper

Description
This function is meant to reduce the pain of switching between nVidia Surround and Extended Desktops.
Language
C#.net
Minimum Version
Created By
solaris765
Contributors
-
Date Created
Mar 20, 2015
Date Last Modified
Apr 6, 2015

Scripted Function (Macro) Code

using System;
using System.Drawing;
using System.Collections.Generic;
// The 'windowHandle' parameter will contain the window handle for the:
// - Active window when run by hotkey
// - Window Location target when run by a Window Location rule
// - TitleBar Button owner when run by a TitleBar Button
// - Jump List owner when run from a Taskbar Jump List
// - Currently focused window if none of these match
public static class DisplayFusionFunction
{
	public static void Run(IntPtr windowHandle)
	{
		//Nvidia control panel executable location.
		string nvctl = "A:\\Program Files\\NVIDIA Corporation\\Control Panel Client\\nvcplui.exe";

		//Can add to or remove from list to fit needs.
		string[] predictedPrograms = {
		"A:\\Program Files (x86)\\Google\\Chrome\\Application\\chrome.exe",
		"A:\\Program Files\\Logitech Gaming Software\\LCore.exe",
		"A:\\Program Files (x86)\\Skype\\Phone\\Skype.exe"
		};

		//Saves all running Programs
		string[] arr = BFS.Application.GetAllRunningApplicationFiles();

		//Close predicted Programs.
		for (int i = 0; i < predictedPrograms.Length; ++i)
		BFS.Application.Kill(BFS.Application.GetAppIDByFile(predictedPrograms[i]));

		BFS.Application.Start(nvctl, "");
		System.Threading.Thread.Sleep(800); //Wait

		BFS.Window.SetLocation(BFS.Window.GetWindowByText("NVIDIA Control Panel"),0,0);

		if (BFS.ScriptSettings.ReadValue("Surround") == "true")
			DisableSurround();
		else
			EnableSurround();

		//Wait for nvctl to get closed by user.
		BFS.Application.WaitForExitByFile(nvctl,0);

		//Re-Open predicted Programs.
		for (int i = 0; i < arr.Length; ++i)
		if (!BFS.Application.IsAppRunningByFile(arr[i]))
		BFS.Application.Start(arr[i], "");

		// default Resolution
		if (BFS.ScriptSettings.ReadValue("Surround") == "false")
		{
			BFS.DisplayFusion.LoadMonitorProfile("Default");
			System.Threading.Thread.Sleep(3000); //Wait
			BFS.DisplayFusion.LoadWallpaperProfile("Default");
		}

		// nVidia Surround / AMD Eyefinity
		else if (BFS.ScriptSettings.ReadValue("Surround") == "true")
		{
			BFS.DisplayFusion.LoadMonitorProfile("Nvidia Surround");
			System.Threading.Thread.Sleep(3000); //Wait
			BFS.DisplayFusion.LoadWallpaperProfile("Nvidia Surround");
		}
	}



	//Manipulates Nvidia control panel to Enable Surround.
	public static void EnableSurround()
	{
		BFS.DisplayFusion.SaveDesktopIconsProfile("Default");

		BFS.ScriptSettings.WriteValue("Surround", "true");
		BFS.Input.SetMousePosition(337, 279);
		BFS.Input.LeftClickMouse();
		System.Threading.Thread.Sleep(500); //Wait

		BFS.Input.SetMousePosition(831, 685);
		BFS.Input.LeftClickMouse();
		System.Threading.Thread.Sleep(500); //Wait
	}

	//Manipulates Nvidia control panel to Disable Surround.
	public static void DisableSurround()
	{
		BFS.DisplayFusion.SaveDesktopIconsProfile("Surround");

		BFS.ScriptSettings.WriteValue("Surround", "false");
		BFS.Input.SetMousePosition(337, 258);
		BFS.Input.LeftClickMouse();
		System.Threading.Thread.Sleep(500); //Wait

		BFS.Input.SetMousePosition(831, 685);
		BFS.Input.LeftClickMouse();
		System.Threading.Thread.Sleep(500); //Wait
	}
}